MMOexp Last Epoch: Upgrade spell crit to Tier 5

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On my second Havoc attempt, the miracle happened. The T7 landed on crit multi, exactly where I needed it. That set the foundation for a top-tier legendary slam.

Needle Sword – Excellent synergy with Last Epoch gold sword passives.

Titan Heart – 15% damage reduction at the cost of less armor.

Siphon of Anguish + Shattered Chains – Stack doom for multiplicative damage.

Eternal Gauntlets, Citadel Boots, Great Helm – Exalted gear to round out defenses.

For advanced setups, Uber drops like Immortal Vice gloves or Shattered Worlds Relic push damage and survivability even further.

Leveling Path

While this is not a dedicated leveling guide, you can comfortably start with Rive from the beginning of the campaign. Focus on nodes that boost attack speed, pull enemies in, and add kill thresholds for smooth progression.

Recommended early skills:

Rive – Your bread-and-butter skill throughout the campaign.

Lunge or Shield Rush – For mobility; choose based on preference.

Healing Hands – Automated sustain through Cleric's Hammer.

Symbols of Hope – Damage and crit support.

This setup makes the campaign fast and efficient while laying the foundation for your endgame build.

Conclusion

The Echo Rive Void Knight is one of the most reliable and devastating melee builds in Last Epoch. With echoing strikes, automated sustain, and devastating void damage, it handles corruption levels above 1600 with ease. Its blend of tankiness and damage output makes it a perfect choice for players who want a melee build that scales deep into endgame without demanding perfect gear. Having a large selection of cheap Last Epoch gold makes the choice even more perfect.

If you're ready to unleash a melee monster with a mix of simplicity and raw power, this is the Void Knight build for you.

show you step by step how to approach items, make decisions, and ultimately slam uniques into powerful legendaries. Sometimes it works perfectly, sometimes it fails miserably-but that's the fun of the system. By the end, you'll understand how to recognize a good candidate, prepare them properly, and execute a slam in the Temporal Sanctum. Having enough Last Epoch gold will help you complete the attack easily.

Step One: Knowing What You're Crafting

Before you touch an item, the most important step is understanding what you're trying to make. For my next build-a Lich-I need an off-hand called Stygian Coal. Ideally, it should drop with Legendary Potential (LP). Legendary Potential determines how many affixes from an exalted item can merge into your unique item.

1 LP = one affix moves over

2 LP = two affixes

3 LP = three affixes

4 LP = the jackpot-all four

For my example, a 2 LP Stygian Coal. That means two affixes exalted catalyst can carry over. The priorities are critical strike multiplier and spell crit chance. Resistances like void and elemental are nice extras, but damage is the focus.

Step Two: Selecting the Right Exalted Base

Now comes the hunt for the exalted base. Since Unique has 2 LP, my exalt needs strong prefixes in crit multi and spell crit. The best-case scenario is hitting them at Tier 7.

In stash, I found a candidate:

T1 Crit Multi

Empty Prefix

T7 Elemental Resistance

Cold Resistance

Not perfect, but workable. plan:

Add spell crit as the missing prefix.

Use Runes of Havoc to shuffle the tiers, hoping the T7 lands on crit multi.

Manage forging potential carefully-because once it hits zero, crafting ends.

Step Three: Manipulating Affixes

Here's where things get spicy. Used a Glyph of Hope to add spell crit without burning too much potential. Then came the Havoc rolls. The first shuffle went horribly-the T7 landed on cold resistance. But that's crafting: you gamble, you adjust, and sometimes, you get lucky.

On my second Havoc attempt, the miracle happened. The T7 landed on crit multi, exactly where I needed it. That set the foundation for a top-tier legendary slam.

Step Four: Risk vs. Reward Decisions

With limited forging potential left, I had to make choices:

Option A: Upgrade spell crit to Tier 5, risking a big potential drain.

Option B: Push resistances instead, which cost less potential but offer lower payoff.

It landed perfectly at T5, giving the dream combo: T7 crit multi + T5 spell crit. With potential still available, I refined crit multi's roll slightly higher. At that point, locked the item with cheap Last Epoch gold a Rune of Creation-copying it so I'd have two shots at a good slam.

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